How to Find Broken Mods with the 50-50 Method?
If your game is glitching, crashing, or showing “Last Exception” errors, the 50/50 method is the fastest way to pinpoint exactly which mod is causing the problem without checking every single file one by one.
Why Use the 50/50 Method?
When you have hundreds or thousands of mods, testing them individually would take days. The 50/50 method uses a process of elimination to narrow down the culprit in just a few steps.
Preparation
Before you start, perform these three essential steps:
- Backup your Saves: Copy your
Savesfolder to your Desktop. - Clear Cache: Delete the
localthumbcache.packagefile from yourThe Sims 4folder. - Check Core Mods: Ensure that essential scripts like Smart Core Script or XML Injector are updated first, as they are often the cause of widespread issues.
Step-by-Step Guide
Step 1: Divide your Mods
Create a temporary folder on your Desktop (call it “Mod Testing”). Move half of your mods from your game’s Mods folder into this new temporary folder.
Step 2: Test the First Half
Launch the game with the remaining half of your mods.
- Case A: The problem is GONE. This means the broken mod is in the half currently on your Desktop.
- Case B: The problem is STILL THERE. This means the broken mod is in the half currently in your game.
Step 3: Narrow it Down
Now that you know which “half” contains the broken mod:
- Take that problematic half and divide it again into two smaller groups.
- Repeat the test with only one of these smaller groups.
- Keep repeating this “halving” process.
Step 4: Identify the Culprit
Eventually, you will be left with only a few files. Test these individually until you find the exact mod that causes the glitch.
Example Scenario
Imagine you have 100 mods:
- Test 50 mods. Game works? The bad mod is in the other 50.
- Test 25 of those 50. Game glitches? The bad mod is in these 25.
- Test 12 of those 25… and so on.
- In just 6-7 restarts, you will find the 1 broken mod out of 100!
Important Tips
- Keep Dependencies Together: If a mod requires a specific script (like a P.S.O. mod requiring Smart Core), always keep them in the same testing group, or the mod will “break” simply because the requirement is missing.
- The “One at a Time” Rule: Once you find the broken mod, don’t stop! Sometimes there is more than one broken mod. After removing the first culprit, check if the game is finally 100% stable.
- Organize: This is much easier if your
Modsfolder is organized by creator or category.
Need a Visual?
Many players find it easier to see the process in action. The logic is like a tree branching out – you always follow the branch where the error occurs.